Dot Bot

Collection of 5 apps

Device: Interactive floor · Interactive wall · Interactive table · PC Workstation · Interactive board Control method: Interactive pens · Touch/Mouse App categories: coding and algorithmics · maths and logic · board and strategy games
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$250.00 VAT incl. 0%

Prices for: United States · USD Change

We reply to inquiries within 1 business day — you will receive the quote by e-mail.


Want to buy online right away? It only requires an account: log in or sign up

Online payments: payment card or PayPal. E-mail and quote orders can also be paid by bank transfer. See more information on how to order Motioncube applications.

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5

coding games

5-10

players' age

85

boards

coding

play & learn

How to play the games?

On the interactive floor

On the interactive floor

On the interactive table

On the interactive table

On the interactive wall

On the interactive wall

Using IR pens

Using IR pens

Divide the screen into two boards

Divide the screen into two boards

Code in pairs or teams

Code in pairs or teams

Find out more about Dot Bot

The Dot Bot can complement everyday educational activities for preschool, early school and school age children, as well as corrective, compensatory and remedial classes. It can also make the time spent by children in school common rooms, educational facilities, institutions organising children's leisure time and additional activities more attractive.

The applications are designed for interactive floors. Check available devices powered by Motioncube.

These apps are controlled by the interactive pens.

The Dot Bot game collection can support children's activities that develop their cognitive processes, such as logical, cause-effect and algorithmic thinking. The games and activities enable the implementation of content related to programming and problem solving using computers and other digital devices, as specified in the Core Curriculum for Primary Education. The authors of the package have sought to respond to the developmental needs of school-age and early school-age children, focusing primarily on supporting motor and sensory skills during organised, safe games.

The Dot Bot includes five interactive applications, consisting of many levels. Each exercise begins with a short instruction. The student controls the virtual robot on the board, showing it the way with arrows and performing various tasks at the same time. The student can test the algorithm during play and follow its execution step by step. The proposed games and activities are based on basic programming concepts, such as algorithms, loops and sequences, creating an excellent environment for learning and understanding them at an early school age.

Sample game boards

Use the interactive pen to mark elements on the boards to show Bot the way!

Active support for child development

Working with the Dot Bot, you can practise:

  • visual perception
  • eye-hand coordination
  • spatial orientation
  • logical and algorithmic thinking
  • cause-effect thinking
  • basic programming concepts

Download the Applications Guide!

You will find:

- detailed information about the collection,
- descriptions of all applications,

Why choose the Dot Bot?

  • Implement programming content in an interesting and attractive way, starting from early school age.
  • Support the development of logical and algorithmic thinking in your students with a large, graphically appealing format.
  • The ergonomic interface of the games and exercises makes them intuitive and easy to use.
  • Loved by children!
Why choose the Dot Bot?

Make friends with the Bot!

Program the Bot and explore the robot world together!