44. Numbers go up
coding and algorithmics, maths and logic
The Bad Scientist has imprisoned Ava in his laboratory. Help her escape from the trap.
Use the arrow blocks to create a code that will lead Ava from the smallest to the biggest number. Each number on the route should be one greater than the previous one.
By arranging numbers from smallest to largest – from 1 to 10 – and arranging a route using blocks with directional arrows, you will develop your ability to create algorithms and understand basic mathematical concepts and operations.
An application for preschool and school-age children, with the option to split the view into two boards.
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